2004
DOI: 10.1007/s00371-002-0197-4
|View full text |Cite
|
Sign up to set email alerts
|

Shrinkwrap: An efficient adaptive algorithm for triangulating an iso-surface

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

0
21
0

Year Published

2004
2004
2023
2023

Publication Types

Select...
4
2
2

Relationship

0
8

Authors

Journals

citations
Cited by 38 publications
(21 citation statements)
references
References 10 publications
0
21
0
Order By: Relevance
“…This can be used to update the topology of the triangulation, as in [SH97]. Also, the shrinkwrap algorithm [vOW93] can be adapted to use critical points for updating the topology [BNvO96].…”
Section: Related Workmentioning
confidence: 99%
“…This can be used to update the topology of the triangulation, as in [SH97]. Also, the shrinkwrap algorithm [vOW93] can be adapted to use critical points for updating the topology [BNvO96].…”
Section: Related Workmentioning
confidence: 99%
“…Furthermore, it is prone to missing small twigs for complex tree models because the output of the Marching cubes is resolutiondependent. Even though there are a large number of improvements [55,8,10,1,40,59], it is still difficult to balance the quality of the iso-surface polygons and the performance. To solve these problems, we propose an interactive GPU-based quad-only tessellation method to polygonize convolution surfaces with good edge flows along the skeletons of tree models.…”
Section: Introductionmentioning
confidence: 99%
“…Then, we could define feature points that would be used to fit the skin mesh to the underlying anatomy ( Figure 2B). Next, we could start shrinking a triangulation of the characteristic points inspired in the idea by Bottino, Nuij and Overveld (1996); van Overveld and Wyvill (2004). However, shrinking a mesh that already has the desired topology should be simpler than shrinking a sphere that has to be adapted to the underlying topology.…”
Section: Skin Interpolationmentioning
confidence: 99%
“…This technique, which uses a 3D grid or voxels, frequently generates more vertices than required and needs space partitioning. In Shrinkwrap (Bottino, Nuij & Overveld, 1996;Van Overveld & Wyvill, 2004), a technique adaptive to the local behaviour of the surface, a sphere shrinks iteratively to the final shape using Newton-Raphson and curvature is adjusted according to the gradient. The approach can be extended to account for topological changes.…”
Section: Skinning Approachesmentioning
confidence: 99%