2023
DOI: 10.3991/ijim.v17i23.45941
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Si-VirPraJa: Using an Immersive Technology to Learn Prehistoric Sites in Indonesia

Bayu Kurniawan,
Rajendra Prasad Shrestha,
Mohamed Jefferi bin Mat Lazim
et al.

Abstract: Nowadays, studying prehistoric sites in Indonesia has become convenient because of the touch of technology. We no longer need to spend money, time, and energy to visiting the sites in person. Virtual Reality (VR) is the commonly used immersive technology for virtualizing prehistoric sites. Cutting-edge research is utilizing Virtual Reality (VR) technology to construct virtual environments of prehistoric sites, allowing people to learn and enjoy them with flexibility. However, in the context of learning, its us… Show more

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