This article proposes and tests a formal cognitive model for the go/no-go discrimination task. In this task, the performer chooses whether to respond to stimuli and receives rewards for responding to certain stimuli and punishments for responding to others. Three cognitive models were evaluated on the basis of data from a longitudinal study involving 400 adolescents. The results show that a cuedependent model presupposing that participants can differentiate between cues was the most accurate and parsimonious. This model has 3 parameters denoting the relative impact of rewards and punishments on evaluations, the rate that contingent payoffs are learned, and the consistency between learning and responding. Commission errors were associated with increased attention to rewards; omission errors were associated with increased attention to punishments. Both error types were associated with low choice consistency. The parameters were also shown to have external validity: Attention to rewards was associated with externalizing behavior problems on the Achenbach scale, and choice consistency was associated with low Welsh anxiety. The present model can thus potentially improve the sensitivity of the task to differences between clinical populations. Keywords decision making; impulsivity; individual differences; cognitive models; reinforcement learningIn the last few years there has been increased interest in the use of complex choice tasks for studying individual differences. In fact, tasks such as the Iowa Gambling Task (Bechara, Damasio, Damasio, & Anderson, 1994) and the go/no-go discrimination task (Helmers, Young, & Pihl, 1995;Newman, Widom, & Nathan, 1985) have become part of the array of tasks used by clinical scientists. Clearly, the advantage of using such tasks is that they capture key aspects of impulsive and risky behavior exhibited in real-world situations. In particular, the go/no-go discrimination task assesses the ability of a participant to learn to respond to cues (in the form of numbers presented on the screen) that have been previously paired with rewards and withhold a response to cues that have been paired with punishments. It has been postulated that impulsive individuals respond more frequently to negative cues, owing to an increased focus on reward and an inability to alter this dominant response set (Newman, 1987). However, it is quite possible that other factors lead to poor performance in this go/no-go task.One such factor is a tendency to completely ignore the cues (in the form of numbers) and to focus on the rewards and punishments contingent on responding. Another factor is a slow learning rate due, for instance, to forgetting of the different cues. Finally, some individuals may respond more randomly, alternating between "go" and "no go" irrespective of outcomes, either because of wanting to explore the outcome further or because of such factors as boredom, tiredness, or frustration. Accordingly, there are multiple component processes that can lead to a behavior that may seem impulsive...