2022
DOI: 10.3389/fspor.2022.843896
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Simplified Virtual Reality System Can Be Used to Evaluate the Temporal Discrimination Ability in Softball Batting as in the Real Environment

Abstract: Recently, virtual reality (VR) technology has developed rapidly and has increasingly come to be used in the sports field. VR technology ranges from large, highly immersive devices to simple devices such as smartphones, and the respective usefulness and shortcomings of different device types have been debated. Simple devices have advantages such as portability, but also provide only a weak sense of realism. It is important to understand the purpose and extent to which VR technologies can be used. Our purpose in… Show more

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Cited by 4 publications
(5 citation statements)
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“…The VR system allowed participants to perceive depth in the ball trajectory and surrounding environment, likely resulting in a highly immersive experience. In a questionnaire survey of players using the same VR system as in this study, positive feedback was obtained regarding the high level of immersion, the realism of the pitcher and ball trajectory, and the perceived effectiveness compared to 2D screens ( 28 ). Such a high level of immersion provided by VR may have facilitated participants' ability to imagine hitting the ball.…”
Section: Discussionmentioning
confidence: 99%
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“…The VR system allowed participants to perceive depth in the ball trajectory and surrounding environment, likely resulting in a highly immersive experience. In a questionnaire survey of players using the same VR system as in this study, positive feedback was obtained regarding the high level of immersion, the realism of the pitcher and ball trajectory, and the perceived effectiveness compared to 2D screens ( 28 ). Such a high level of immersion provided by VR may have facilitated participants' ability to imagine hitting the ball.…”
Section: Discussionmentioning
confidence: 99%
“…First, since it was not possible to include a placebo group, the criticism that the training group simply became familiar with the VR environment used both in the tests and training is unavoidable. However, it has been demonstrated that the VR system used in this study can be evaluated equally well with a real environment without the need for a long familiarization period ( 28 ). Therefore, we believe that the results of this study are not solely based on the familiarization with the VR system.…”
Section: Discussionmentioning
confidence: 99%
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“…• optimization of sports training [46] • designing optimized training programs [47] • training and performance optimization [48] Functional index monitoring • real-time measurement of the hydration status index [19] • energy consumption during competitive periods [16] • nutritional strategies to ensure sufficient energy availability [52] Managing training tasks…”
Section: Use Of Gps In Sports Research Main Data Obtained Sourcementioning
confidence: 99%