2017
DOI: 10.1142/s1793351x17400025
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Simulating Context in Mobile Learning Games for Testing and Debugging

Abstract: Especially software running on mobile devices does increasingly rely on contextual information such as time and location. And whenever a software product is affected by context, this context has to be replicated for testing and debugging. This paper introduces an external context manipulation interface for a previously developed learning item scheduler. The scheduler determines when to present a learning item in a learning game based on previous interaction in order to maximize learning efficiency and is based… Show more

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