2021
DOI: 10.20897/ejsteme/11393
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Simulating Professional Practice in STEAM Education: A Case Study

Abstract: Situated learning could benefit STEAM education because both aim to develop skills that can deal with complex real-life situations. Although ample research has been conducted into situated learning within higher vocational education in general, there exists little research on the implementation of the educational approach in STEAM education specifically. To gain insight into what is needed for this implementation, a case study of a situational simulation was conducted within a STEAM education context, in which… Show more

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Cited by 4 publications
(3 citation statements)
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“…Of course, effective STEAM implementation in the educational context is dependent on teachers. Teachers, therefore, should have the appropriate training to carry out relevant activities, bearing in mind the context where they work (Adebusuyi et al, 2022;Allina, 2018;Lugthart & van Dartel, 2021;Ng et al, 2022;Ozer & Demirbatir, 2023;Perignat & Katz-Buonincontro, 2019;Shatunova et al, 2019).…”
Section: Science Technology Engineering Arts and Mathematicsmentioning
confidence: 99%
“…Of course, effective STEAM implementation in the educational context is dependent on teachers. Teachers, therefore, should have the appropriate training to carry out relevant activities, bearing in mind the context where they work (Adebusuyi et al, 2022;Allina, 2018;Lugthart & van Dartel, 2021;Ng et al, 2022;Ozer & Demirbatir, 2023;Perignat & Katz-Buonincontro, 2019;Shatunova et al, 2019).…”
Section: Science Technology Engineering Arts and Mathematicsmentioning
confidence: 99%
“…One way to develop 21st-century skills is by integrating STEM into learning. This will enable students to have a balance between hard skills and soft skills [12]. Student's cognitive abilities can be developed through STEM-integrated learning.…”
Section: Introductionmentioning
confidence: 99%
“…Research results Nurdiansah et al (2021) hybrid based learning influences students' science process skills. Furthermore, STEAM-based hybrid based learning supports offline and online learning activities to achieve learning objectives (Lugthart & Dartel, 2021;Lii et al, 2022). But in reality, there are still few studies on hybrid based learning that describe the effect size of STEAM-based hybrid based learning models.…”
Section: Introductionmentioning
confidence: 99%