1999
DOI: 10.1007/s003710050171
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Simulating wrinkles and skin aging

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Cited by 65 publications
(40 citation statements)
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“…Other work includes facial animation based on audio or text input [Cassell et al 1994;Bregler et al 1997;Brand 1999;Cassell et al 2001;Ezzat et al 2002;Cao et al 2003;Cao et al 2004], wrinkle formation [Wu et al 1999], eye motion [Lee et al 2002], and facial motion transfer [Noh and Neumann 2001;Pyun et al 2003;Na and Jung 2004;Sumner and Popović 2004]. [Byun and Badler 2002] modified the MPEG-4 Facial Animation Parameters (FAPs) [Moving Picture Experts Group 1998] to add expressiveness, [Kshirsagar and Magnenat-Thalmann 2003] used PCA to deform the mouth during speech, and [Chai et al 2003] used facial tracking to drive animations from a motion capture database.…”
Section: Related Workmentioning
confidence: 99%
“…Other work includes facial animation based on audio or text input [Cassell et al 1994;Bregler et al 1997;Brand 1999;Cassell et al 2001;Ezzat et al 2002;Cao et al 2003;Cao et al 2004], wrinkle formation [Wu et al 1999], eye motion [Lee et al 2002], and facial motion transfer [Noh and Neumann 2001;Pyun et al 2003;Na and Jung 2004;Sumner and Popović 2004]. [Byun and Badler 2002] modified the MPEG-4 Facial Animation Parameters (FAPs) [Moving Picture Experts Group 1998] to add expressiveness, [Kshirsagar and Magnenat-Thalmann 2003] used PCA to deform the mouth during speech, and [Chai et al 2003] used facial tracking to drive animations from a motion capture database.…”
Section: Related Workmentioning
confidence: 99%
“…Although simple in implementation, this approach requires small time steps to stably advance the simulation forward in time, which considerably increases the computational time. The face model developed by Wu et al (1999) was able to generate expressive wrinkles and skin aging effects. But the face model used a singlelayer tissue model and the linear connective springs generate forces to deform the skin.…”
Section: Previous Workmentioning
confidence: 99%
“…In the literature of 3D face modeling, several approaches have heen proposed; for example, key-frame interpolation approach (Parke, 1972), parameterized models (Choi et al, 1994;DiPaola, 1991;Parke, 1982), control-point models (Kalra et al, 1992;Su et al, 2001), a performance-driven approach (Williams, 1990) and physically-based models (Hashimoto et al, 1996;Sera et al, 1996;Terzopoulus and Waters, 1990;Wu et al, 1999;Zhang et al, 2001). However, all the previous models are adapted from a template face with low resolution, and therefore could not represent a personalized face in an anatomically accurate way.…”
Section: Introductionmentioning
confidence: 98%