1997
DOI: 10.1007/978-1-4615-6275-7_3
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Simulation of Military Systems

Abstract: A system is defined as an aggregation or assemblage of objects which interact to accomplish a set of goals or objectives. The smallest indivisible component of the system is called an entity. The variables associated with the entity which determine its state are called attributes. An instantaneous occurrence that changes the state of the system is called an event. For example, a frigate fitted with air defense weapons and sensors constitutes a naval air defense system; the missile fitted on the frigate is an e… Show more

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