2011
DOI: 10.1109/tvcg.2011.38
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Single-Pass Composable 3D Lens Rendering and Spatiotemporal 3D Lenses

Abstract: We present a new 3D lens rendering technique and a new spatiotemporal lens. Interactive 3D lenses, often called volumetric lenses, provide users with alternative views of data sets within 3D lens boundaries while maintaining the surrounding overview (context). In contrast to previous multipass rendering work, we discuss the strengths, limitations, and performance costs of a single-pass technique especially suited to fragment-level lens effects, such as color mapping, lighting, and clipping. Some object-level e… Show more

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Cited by 2 publications
(2 citation statements)
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“…In a recent work, Borst et al . proposed a single‐pass rendering technique that works with volumetric lenses for polygonal datasets. However, their technique requires multiple comparisons in the fragment shader to perform volume in/out tests.…”
Section: Previous Workmentioning
confidence: 99%
See 1 more Smart Citation
“…In a recent work, Borst et al . proposed a single‐pass rendering technique that works with volumetric lenses for polygonal datasets. However, their technique requires multiple comparisons in the fragment shader to perform volume in/out tests.…”
Section: Previous Workmentioning
confidence: 99%
“…Previous research efforts either used separate passes to do this (Borst et al . provides an overview ) or checked each sample during the volume rendering process . Especially for volume ray casting using GPU architectures, this approach presents problems because it requires the shader to perform different actions for each sample based on the result of the in–out checks.…”
Section: Magic Lens Visualizationmentioning
confidence: 99%