Proceedings of the 2019 ACM International Conference on Interactive Surfaces and Spaces 2019
DOI: 10.1145/3343055.3359702
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Situated Sketching and Enactment for Pervasive Displays

Abstract: Situated sketching and enactment aim at grounding designs in the spatial, social and cultural practices of a particular place. This is particularly relevant when designing for public places in which human activities are open-ended, multi-faceted, and difficult to anticipate, such as libraries, train stations, or commercial areas. In order to investigate situated sketching and enactment, we developed Ébauche. It enables designers to collaboratively sketch interfaces, distribute them across multiple displays and… Show more

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Cited by 8 publications
(8 citation statements)
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“…Beyond evaluating a visualization design, many design constraints will also only become apparent by taking into account the environment in which the visualization will be deployed. This requires the use of and further research into developing in-situ (and participatory) design tools and methods, which some researchers have started exploring [8,14,24,44,95]. For example, Bressa et al [8] explored the use of several situated design and visualization sketching exercises, including the use of magnetic whiteboard sheets and tiles mimicking the form factor of small displays.…”
Section: Leveraging the Perspectives For Designmentioning
confidence: 99%
See 1 more Smart Citation
“…Beyond evaluating a visualization design, many design constraints will also only become apparent by taking into account the environment in which the visualization will be deployed. This requires the use of and further research into developing in-situ (and participatory) design tools and methods, which some researchers have started exploring [8,14,24,44,95]. For example, Bressa et al [8] explored the use of several situated design and visualization sketching exercises, including the use of magnetic whiteboard sheets and tiles mimicking the form factor of small displays.…”
Section: Leveraging the Perspectives For Designmentioning
confidence: 99%
“…For example, Bressa et al [8] explored the use of several situated design and visualization sketching exercises, including the use of magnetic whiteboard sheets and tiles mimicking the form factor of small displays. Ducros et al [24] similarly explored situated design exercises and tools, where being in-situ provided tacit knowledge about the place, enabling designers to leverage design opportunities such as spatial features, objects, and social activities that were taking place. Moreover, in several cases (e.g.…”
Section: Leveraging the Perspectives For Designmentioning
confidence: 99%
“…Another type of anonymisation (not present in our dataset) might also be used, such as filling all the areas of the figures showing a person in order to anonymize their identity. Figure 5(e) [23] is a good example of such technique. Buxton [14] and Greenberg et al [31] refer in this context to the technique of hybrid sketching: a part of the original photograph is kept, while other parts are sketched over (in this case here in order to anonymize).…”
Section: Anonymisation Blurring or Fillingmentioning
confidence: 99%
“…In HCI research, elicitation studies and design workshops have been commonly used for various purposes; for example, to explore user gesture interaction designs [41], to gain insight on current needs for exploring data and visualization designs [1], and to present new situated visualizations of data, which is displayed in proximity to the physical referents in the environment [5,12]. However, as far as we are aware, there is no research exploring the means to design visual analytical tools for situated video analysis.…”
Section: Study 2: Situated Video Data Visualizationmentioning
confidence: 99%
“…We; 1) conduct an empirical study comparing Situated and Non-situated Video Analytics, 2) report user-generated visualization design and interfaces to support in-situ video analytics tasks. Based on the analysis of visualization, we use our generated knowledge for how to exploit the user's immediate environment to place and represent visualizations [5,12] to 3) share our takeaways for designing novel user interfaces for situated video analytics technology.…”
Section: Introductionmentioning
confidence: 99%