ACM SIGGRAPH 2008 Papers 2008
DOI: 10.1145/1399504.1360643
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Skeleton extraction by mesh contraction

Abstract: Curve-skeleton is a very useful 1D structure to abstract the geometry and topology of a 3D object. Extraction of curve-skeletons is a fundamental problem in computer graphics, visualization, image processing and computer vision.There many useful applications including virtual colonoscopies, collision detection, computer animation, surface reconstruction and shape matching etc. In the literature [1][2], most previous methods require a volumetric discrete representation of the input model. However, transforming … Show more

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Cited by 140 publications
(169 citation statements)
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References 26 publications
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“…This approach, although less robust than [17,23,11] presents heuristics for collapsing spurious branches and closing loops whenever two terminal nodes have intersecting maximal balls, which are beneficial for the resulting structure. A particularly notable example of point cloud based methods is the work of Huang et al [14], which allows to obtain high quality skeletons from raw and potentially incomplete scans by using the L1-median operator.…”
Section: Related Workmentioning
confidence: 99%
“…This approach, although less robust than [17,23,11] presents heuristics for collapsing spurious branches and closing loops whenever two terminal nodes have intersecting maximal balls, which are beneficial for the resulting structure. A particularly notable example of point cloud based methods is the work of Huang et al [14], which allows to obtain high quality skeletons from raw and potentially incomplete scans by using the L1-median operator.…”
Section: Related Workmentioning
confidence: 99%
“…In order to apply mesh contraction, we employ the Laplacian mesh processing scheme presented in [29]. For the shake of self-completeness, we provide a short overview of the method.…”
Section: A Lung Geometry Contraction In the Direction Of The Inward mentioning
confidence: 99%
“…In short, a significant amount of research has proposed different methods for extracting skeleton from the mesh [4], [7], [8]. However, most of recent research has focused only to draw the line-skeleton in a given model.…”
Section: Motion Capturing and Retargettingmentioning
confidence: 99%
“…The 1D curve-skeleton is derived from the contracted mesh through edge contraction operation. The methods of Au et al [4] used as starting point of the contracting mesh model.…”
Section: Introductionmentioning
confidence: 99%