What does it mean to be you? How drastically can a person change and still remain, in the eyes of either themselves or their peers, the same person? Until recently, these questions were typically asked in the context of philosophy, psychoanalysis, or science fiction. However, the increasingly common use of avatars during computer-mediated communication, collaborative virtual environments (CVEs) in particular, are quickly changing these once abstract questions into practical quandaries that are fascinating, thought-provoking, potentially paradigm shifting for those who study social interaction, and potentially devastating to the traditional concept of human communication.Historically, even before the advent of computers, people have demonstrated a consistent practice of extending their identities. As Turkle [1, p. 31] points out:The computer of course, is not unique as an extension of self. At each point in our lives, we seek to project ourselves into the world. The youngest child will eagerly pick up crayons and modeling clay. We paint, we work, we keep journals, we start companies, we build things that express the diversity of our personal and intellectual sensibilities. Yet the computer offers us new opportunities as a medium that embodies our ideas and expresses our diversity.Extending one's sense of self in the form of abstract representation is one of our most fundamental expressions of humanity. But abstract extension is not the only manner in which we manipulate the conception of the self. In addition to using abstract means to extend one's identity, humans also engage in the practice of using tangible means to transform the self. Figure 1-1 demonstrates some of these self transformations that occur currently, without the use of digital