Proceedings of the 2020 ACM Interaction Design and Children Conference: Extended Abstracts 2020
DOI: 10.1145/3397617.3398061
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Smart toys, smart tangibles, robots and other smart things for children

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Cited by 5 publications
(1 citation statement)
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“…For example, an interactive teddy bear would laugh, giggle or tell a story when the user tickles or squeezes it. More complex interaction has been developed with toys that are smart (Prist 2019;Catala et al, 2020;Laughlin 2021), incorporating tangible objects and electronic components to provide two-way child-toy interaction to carry out a purposeful task. Many smart toys also aim to exhibit at least some degree of intelligence, autonomy and agency and in enabling such affordances many require connectivity.…”
Section: Interactive Toys -Current Contextmentioning
confidence: 99%
“…For example, an interactive teddy bear would laugh, giggle or tell a story when the user tickles or squeezes it. More complex interaction has been developed with toys that are smart (Prist 2019;Catala et al, 2020;Laughlin 2021), incorporating tangible objects and electronic components to provide two-way child-toy interaction to carry out a purposeful task. Many smart toys also aim to exhibit at least some degree of intelligence, autonomy and agency and in enabling such affordances many require connectivity.…”
Section: Interactive Toys -Current Contextmentioning
confidence: 99%