2015
DOI: 10.1177/1329878x1515500110
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Smash and Bash Cricket? Affective Technological Innovations in the Big Bash

Abstract: With an explicit focus on the Australia's KFC T20 Big Bash League, my article explores how cricket is packaged as an affective televisual spectacle. The Big Bash's technological innovations and refinements blur the lines of information, entertainment and commodification, while allowing a traditional broadcast media form to be re-presented in non-traditional ways. That is, cameras and other technologies operate in fluid and highlymobile ways, encroach upon or are embedded within the field of play, and more freq… Show more

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Cited by 15 publications
(12 citation statements)
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“…Similar trends are taking place, on fluctuating scales and layers of stratification, for a range of sports around the world, such as the different “football” cultures in America, Australia and across Europe and Asia with their corporatised models of fandom, engagement and “experiences” (Benigni et al, 2014; Guschwan, 2012; Toffoletti, 2017). Cricket has also seen the proliferation of locally based global franchises that compete with representative national organisations, particularly for player allegiances and fan investments (Sturm, 2015c). Moreover, many prominent clubs are transformed into “brands”, with team merchandise operating as “fashion” and street wear (Sturm and McKinney, 2013; Crawford, 2004).…”
Section: Commercialisation and Commodification Of Fandommentioning
confidence: 99%
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“…Similar trends are taking place, on fluctuating scales and layers of stratification, for a range of sports around the world, such as the different “football” cultures in America, Australia and across Europe and Asia with their corporatised models of fandom, engagement and “experiences” (Benigni et al, 2014; Guschwan, 2012; Toffoletti, 2017). Cricket has also seen the proliferation of locally based global franchises that compete with representative national organisations, particularly for player allegiances and fan investments (Sturm, 2015c). Moreover, many prominent clubs are transformed into “brands”, with team merchandise operating as “fashion” and street wear (Sturm and McKinney, 2013; Crawford, 2004).…”
Section: Commercialisation and Commodification Of Fandommentioning
confidence: 99%
“…Sturm (2015b, 2015c) has traced some of these techniques taking place in cricket. For the Australian Big Bash League T20 format, Sturm observes that broadcasters treated ‘games as an experimental playground for trialling technological innovations’ (2015c: 84) which, as an end-product, offered ‘an accelerated culture of intensified spectacle that toys with traditional framing, perspectives and notions of space to affectively engage its television audience’ (2015c: 85).…”
Section: Legacy Media: “Passive” Spectatorship To the Fan-as-pseudo-pmentioning
confidence: 99%
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“…The perception that those with a less nuanced understanding of rugby needed more guidance when the TMO was called into use was borne out in comments by fans and some of the governing body representatives. Fans for example, spoke about how understanding the game could impact the fan experience: In line with structural and technological developments aimed at making other sports more accessible (Malcolm & Fletcher, 2017;Sturm, 2015), the idea of accessibility and indeed, making rugby more accessible to fans, particularly those new to the game, was of particular interest to governing body representatives:…”
Section: Fan Identity and Understanding Of Rugbymentioning
confidence: 99%
“…Similarly, in Australia, 'Super Eights' (1996-97) reduced teams from eleven to eight players. A hybrid 'Cricket Super Max Eights' also met with limited success (Sturm, 2015a).…”
Section: Commercialisation and Mediatisation Of Cricketmentioning
confidence: 99%