2003
DOI: 10.1007/3-540-36572-9_25
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Software Architecture for Multimodal User Input - FLUID

Abstract: Abstract. Traditional ways to handle user input in software are uncomfortable when an application wishes to use novel input devices. This is especially the case in gesture based user interfaces. In this paper we describe these problems and as a solution we present an architecture and an implementation of a user input toolkit. We show that the higher level processing of user input such as gesture recognition requires a whole new kind of paradigm. The system we designed and implemented -FLexible User Input Desig… Show more

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Cited by 2 publications
(2 citation statements)
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“…The FLUID toolkit (Ilmonen & Kontkanen, 2002) deals mainly with the implementation of data history processing for multimodal input. This toolkit emphasizes the use of histories for multimodal access and depicts various access patterns for histories.…”
Section: Example Driver Architecture Implementationsmentioning
confidence: 99%
“…The FLUID toolkit (Ilmonen & Kontkanen, 2002) deals mainly with the implementation of data history processing for multimodal input. This toolkit emphasizes the use of histories for multimodal access and depicts various access patterns for histories.…”
Section: Example Driver Architecture Implementationsmentioning
confidence: 99%
“…The software is based on the FLUID camera tracking code [1] and it tracks two color balls with two cameras. The tracking is performed with 30 Hz sampling frequency and it works very well in the viewing area which is about 3x3m in front of the screens.…”
Section: Optical Trackingmentioning
confidence: 99%