14th IEEE International Requirements Engineering Conference (RE'06) 2006
DOI: 10.1109/re.2006.59
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Software Cinema-Video-based Requirements Engineering

Abstract: The dialogue between end-user and developer presents several challenges in requirements development. One issue is the gap between the conceptual models of end-users and formal specification/analysis models of developers. This paper presents a novel technique for the video analysis of scenarios, relating the use of video-based requirements to process models of software development. It uses a knowledge model-an RDF graph-based on a semiotic interpretation of film language, which allows mapping conceptual into fo… Show more

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Cited by 49 publications
(55 citation statements)
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“…Videos have been used as a rich source of data for the purpose of documentation and research in requirements engineering [11][12][13][14][15][16][17][18][19][20] and wide range of areas that involve research how humans interact with technology. The textbook on "Video in Qualitative Research" by Heath et al [10] provides an overview of the potentials and pitfalls of capturing natural behavior in real-life scenes.…”
Section: B Videos To Enrich Indirect Communicationmentioning
confidence: 99%
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“…Videos have been used as a rich source of data for the purpose of documentation and research in requirements engineering [11][12][13][14][15][16][17][18][19][20] and wide range of areas that involve research how humans interact with technology. The textbook on "Video in Qualitative Research" by Heath et al [10] provides an overview of the potentials and pitfalls of capturing natural behavior in real-life scenes.…”
Section: B Videos To Enrich Indirect Communicationmentioning
confidence: 99%
“…Creighton extended vision videos with traceability to requirements [20]. In collaboration with Siemens, product visions were illustrated as high-end marketing videos where users interacted with system components.…”
Section: B Videos To Enrich Indirect Communicationmentioning
confidence: 99%
See 2 more Smart Citations
“…Follow-on work has examined the use of a mobile, PDA-based interface for ART-SCENE, taking advantage of the mobility of the interface to show use cases to customer stakeholders in-situ [22]. The Software Cinema project examined the use of video for recording dialog between engineers and stakeholders, allowing these conversations to be recorded and analyzed in depth [23].…”
Section: Model-based Collaboration Toolsmentioning
confidence: 99%