“…Literature has shown that the contents of the recent studies related to scientific creativity are as follows: impact and relationships of different learning and teaching approaches and activities on scientific creativity (Akcanca & Cerrah Ozsevgec, 2017;Astutik, Susantini, Madlazim, Mohamad, & Supeno, 2020;Dewantara, Mahtari, Nur, Yuanita, & Sunarti, 2020;Karademir, 2016;Kozhevnikov, Kozhevnikov, Yu, & Blazhenkova 2013;Panjaitan & Siagian, 2020;Siew & Ambo, 2020;Wicaksono, 2020;Wulansari, Rusnayati, Saepuzaman, Karim, & Feranie, 2019;Zhao, Zhang, Heng, & Qi, 2021;Zhou, 2021), the effects of STEM and STEAM applications on scientific creativity (Calisici & Benzer, 2021;Genek & Doganca Kucuk, 2020;Rasul et al, 2018;Siew & Ambo, 2020), the effects of different thinking models on scientific creativity and the relationships between them (Demir, 2015;Forthmann, Szardenings, & Dumas, 2020;Vries & Lubart, 2017;Wulansari et al, 2019;Zhu, Shang, Jiang, Pei, & Su, 2019), perceptions, attitudes, and beliefs related to scientific creativity and the impact of scientific creativity on academic achievement (Calisici & Benzer, 2021;Demirhan & Sahin, 2021;Lee & Park, 2021;Ndeke, Okere, & Keraro, 2016), evaluation of the relationship between problem-solving skills, questioning skills, and scientific process skills, and scientific creativity (Chen, Hu, & Plicher 2016;Panjaitan & Siagian, 2020;Utemov et al, 2020;Yang et al, 2016;Dewantara et al, 2020), effects of science games and toys, animations, and WEB tutorials on scientific creativity (Atesgoz & Sak, 2021;Demir Kacan, 2015;…”