This paper investigates digitally fabricated replicas and how these contribute as novel interpretative means to support visitor experiences in cultural heritage contexts. The paper's main contribution is the evaluation of the experience that visually impaired users had with a 3d printed relief of a Victorian environmental display, or diorama, from the Booth Museum of Natural History in Brighton (UK) along with a pervasive audio mobile application. Our intention is to illuminate the subtleties, interests and learning through experiences with objects and supporting interpretative applications in the cultural heritage sector.