2020
DOI: 10.1371/journal.pone.0227746
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Spatial movement pattern recognition in soccer based on relative player movements

Abstract: Knowledge of spatial movement patterns in soccer occurring on a regular basis can give a soccer coach, analyst or reporter insights in the playing style or tactics of a group of players or team. Furthermore, it can support a coach to better prepare for a soccer match by analysing (trained) movement patterns of both his own as well as opponent players. We explore the use of the Qualitative Trajectory Calculus (QTC), a spatiotemporal qualitative calculus describing the relative movement between objects, for spat… Show more

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Cited by 14 publications
(13 citation statements)
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“…The systems which evaluate the player [77] or team performance [78] have the potential to understand the game's aspects, which are not obvious to the human eye. These systems are able to evaluate the activities of players successfully [79] such as the distance covered by players, shot detection [80,81], the number of sprints, player's position, and their movements [82,83], the player's relative position concerning other players, possession [84] of the soccer ball and motion/gesture recognition of the referee [85], predicting player trajectories for shot situations [86]. The generated data can be used to evaluate individual player performance, occlusion handling [21] by the detecting position of the player [87], action recognition [88], predicting and classifying the passes [89][90][91], key event extraction [92][93][94][95][96][97][98][99][100][101], tactical performance of the team [102][103][104][105][106], and analyzing the team's tactics based on the team formation [107][108][109], along with generating highlights [110][111][112][113].…”
Section: Soccermentioning
confidence: 99%
“…The systems which evaluate the player [77] or team performance [78] have the potential to understand the game's aspects, which are not obvious to the human eye. These systems are able to evaluate the activities of players successfully [79] such as the distance covered by players, shot detection [80,81], the number of sprints, player's position, and their movements [82,83], the player's relative position concerning other players, possession [84] of the soccer ball and motion/gesture recognition of the referee [85], predicting player trajectories for shot situations [86]. The generated data can be used to evaluate individual player performance, occlusion handling [21] by the detecting position of the player [87], action recognition [88], predicting and classifying the passes [89][90][91], key event extraction [92][93][94][95][96][97][98][99][100][101], tactical performance of the team [102][103][104][105][106], and analyzing the team's tactics based on the team formation [107][108][109], along with generating highlights [110][111][112][113].…”
Section: Soccermentioning
confidence: 99%
“…T-pattern can be mined by analysing sequences of regions of interest with time-stamps (Beernaerts et al. 2020 ) or discretisation of space to determine the regions of interest (Giannotti et al. 2007 ).…”
Section: Stdm Task-related Challengesmentioning
confidence: 99%
“…Trajectory pattern (T-pattern) is an example of frequent pattern defined by [78] as a set of trajectories that visit the same sequence of places consuming similar transition time. T-pattern can be mined by analysing sequences of regions of interest with time-stamps [14] or discretisation of space to determine the regions of interest [78]. Group pattern mining tends to identify movement patterns for groups of objects that move together in near space and time.…”
Section: Spatiotemporal Pattern Miningmentioning
confidence: 99%