2018
DOI: 10.1007/s12652-018-0722-6
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SPIRA: an automatic system to support lower limb injury assessment

Abstract: Lower limb injuries, especially those related to the knee joint, are some of the most common and severe injuries among sport practitioners. Consequently, a growing interest in the identification of subjects with high risk of injury has emerged during last years. One of the most commonly used injury risk factor is the measurement of joint angles during the execution of dynamic movements. To that end, techniques such as human motion capture and video analysis have been widely used. However, traditional procedure… Show more

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Cited by 6 publications
(2 citation statements)
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“…The overall SUS score of Readiness Soccer was found to be, not only over the minimum required of 68 points [ 32 ] but also over the industrial goal of 80 points to provide an above average usability experience [ 42 ]. This result also stands out when exclusively compared to the health domain standards, for which the SUS was found as the most commonly used usability evaluation in a literature review [ 43 ], as well as in recent work [ 44,45 ]. It is of particular interest that such results were achieved during the very demanding context of the post-COVID-19 lockdown, a scenario in which the athletic performance of soccer players was reduced [ 46 ] and their injury risk raised [ 1 ].…”
Section: Principal Findingsmentioning
confidence: 84%
“…The overall SUS score of Readiness Soccer was found to be, not only over the minimum required of 68 points [ 32 ] but also over the industrial goal of 80 points to provide an above average usability experience [ 42 ]. This result also stands out when exclusively compared to the health domain standards, for which the SUS was found as the most commonly used usability evaluation in a literature review [ 43 ], as well as in recent work [ 44,45 ]. It is of particular interest that such results were achieved during the very demanding context of the post-COVID-19 lockdown, a scenario in which the athletic performance of soccer players was reduced [ 46 ] and their injury risk raised [ 1 ].…”
Section: Principal Findingsmentioning
confidence: 84%
“…For instance, the keywords "sports," "sensors," "wearables," and "football" are all near each other. Among the top ten frequent keywords displayed in Table 2, we found that machine learning is the most widely used technology in the field of sports and AI for injury analysis [13][14][15], injury prevention [16,17], and reasoning about defensive behavior or other aspects [18]. Additionally, wearable devices are a commonly used technology in this field for data collection about health and exercise.…”
Section: ) Main Research Areasmentioning
confidence: 99%