2023
DOI: 10.1109/tvcg.2022.3209497
|View full text |Cite
|
Sign up to set email alerts
|

Sporthesia: Augmenting Sports Videos Using Natural Language

Abstract: SporthesiaVideo Processor "…gets him close to the backhand court" Video Commentary "Federer looks to be covering the crosscourt, which gets him close to the backhand court. " + "Feder looks to be covering the crosscourt…" a b cFig. 1: Sporthesia takes raw video footage and commentary text of racket-based sports as input, and outputs an augmented video. To achieve this, three key steps are taken: 1) detecting the visualizable entities in the text, 2) mapping the entities to visualizations, and 3) scheduling the… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
1
0

Year Published

2023
2023
2024
2024

Publication Types

Select...
6
1

Relationship

0
7

Authors

Journals

citations
Cited by 13 publications
(7 citation statements)
references
References 64 publications
0
1
0
Order By: Relevance
“…Here, tiny visualizations, like health bars, are often attached to game characters and move with them. The research work most closely related to ours is embedded basketball visualizations for ingame analysis [7], [20]. In contrast to our work, Lin et al [7] focused on studying how viewers would control the visibility of the visualizations and iBall [20] helped casual fans understand the game.…”
Section: A Sports Visual Analyticsmentioning
confidence: 90%
See 2 more Smart Citations
“…Here, tiny visualizations, like health bars, are often attached to game characters and move with them. The research work most closely related to ours is embedded basketball visualizations for ingame analysis [7], [20]. In contrast to our work, Lin et al [7] focused on studying how viewers would control the visibility of the visualizations and iBall [20] helped casual fans understand the game.…”
Section: A Sports Visual Analyticsmentioning
confidence: 90%
“…The research work most closely related to ours is embedded basketball visualizations for ingame analysis [7], [20]. In contrast to our work, Lin et al [7] focused on studying how viewers would control the visibility of the visualizations and iBall [20] helped casual fans understand the game. Instead, we focus on how to support the design process of the visualizations and their embeddings.…”
Section: A Sports Visual Analyticsmentioning
confidence: 90%
See 1 more Smart Citation
“…NLIs are widely studied as a promising means of interaction for visual analytics [1], [11]. NLIs for data visualization generate visual representations in response to NL queries, which help reveal data insights [12], [13], [14], [15], [16], [17], [18], [19]. Cox et al [20] aimed to integrate NLI into existing visualization systems.…”
Section: Related Work 21 Nli For Data Visualizationmentioning
confidence: 99%
“…As described by Perin et al [156], various types of data can be collected, including box-score data, tracking data, and meta-data, each offering new narratives for in-depth exploration, such as dissecting tracking data, showcasing events, trajectories, and player perspectives, and further enriching them with specific information and graphical representations. Notable examples demonstrate the breadth of data collected, including court views, temporal event sequences, player shot patterns, and textual play-by-play analysis [172,173].…”
Section: How DV Can Contribute To the Sports Performance Analysis Tra...mentioning
confidence: 99%