2016
DOI: 10.1007/978-981-10-1962-3_6
|View full text |Cite
|
Sign up to set email alerts
|

Squaring the (Magic) Circle: A Brief Definition and History of Pervasive Games

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
1
1

Citation Types

0
9
0

Year Published

2017
2017
2022
2022

Publication Types

Select...
3
1
1

Relationship

0
5

Authors

Journals

citations
Cited by 8 publications
(9 citation statements)
references
References 8 publications
0
9
0
Order By: Relevance
“…In contrast to other types of games, the players of location-based games move in real geographical space [55][56][57], so that the latter becomes an important game element [58]. The virtual world, which is created by a game in its own virtual space-time sphere, is now blended with the context of an actual physical environment.…”
Section: Geographic Motivational Factorsmentioning
confidence: 99%
“…In contrast to other types of games, the players of location-based games move in real geographical space [55][56][57], so that the latter becomes an important game element [58]. The virtual world, which is created by a game in its own virtual space-time sphere, is now blended with the context of an actual physical environment.…”
Section: Geographic Motivational Factorsmentioning
confidence: 99%
“…This broader definition includes any games where location plays a role, and thus includes location-based and geo-games, as well as other games where location (and environment) is important, such as pervasive or urban games [6]. In the remainder of this article, we embrace the term location-aware game, unless the contrary is explicitly stated.…”
Section: Location-based Games Location-aware Games and Geo-gamesmentioning
confidence: 99%
“…Within the varied landscape of games genres and applications [1][2][3][4][5][6], location-aware games are games that take place in the real world space, using the location as an important aspect of the game, and often, but not always, require the user to move physically in space. Since the first variants of digitally-enabled treasure hunting games, such as geo-caching [6,7], location-aware games are gaining momentum and popularity.…”
Section: Introductionmentioning
confidence: 99%
See 2 more Smart Citations