2018
DOI: 10.1002/cae.21945
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Star Life Cycle and games development projects for conducting the human–computer interaction course: A practical experience

Abstract: This paper describes an approach to teaching a course in human–computer interaction that is supported by the use of Star Life Cycle methodology and game development projects. This approach aims to increase students’ motivation, commitment, and proactivity during the learning process. The Star Life Cycle methodology was extended to facilitate follow‐up of the projects developed by students and to enable coverage of the whole course. The teacher evaluated the deliverable artifacts that were associated with each … Show more

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Cited by 3 publications
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