2018
DOI: 10.1007/978-3-319-96145-3_28
|View full text |Cite
|
Sign up to set email alerts
|

Start Pruning When Time Gets Urgent: Partial Order Reduction for Timed Systems

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
1

Citation Types

0
7
0

Year Published

2019
2019
2024
2024

Publication Types

Select...
4
3
1

Relationship

2
6

Authors

Journals

citations
Cited by 9 publications
(7 citation statements)
references
References 35 publications
0
7
0
Order By: Relevance
“…Other future work include techniques to avoid the state explosion problem explored. Partial Order Reduction (POR) has been recently successfully applied to timed systems [5]. Application of POR for timed systems with costs could greatly improve the computation of schedulers for task graphs.…”
Section: Discussionmentioning
confidence: 99%
“…Other future work include techniques to avoid the state explosion problem explored. Partial Order Reduction (POR) has been recently successfully applied to timed systems [5]. Application of POR for timed systems with costs could greatly improve the computation of schedulers for task graphs.…”
Section: Discussionmentioning
confidence: 99%
“…Thus, it will be very interesting to understand the structure of local zone graphs better. A recent partialorder method proposed for timed-arc Petri nets [6] gives a hope that such obstacles can be overcome. For timed networks with cycles, the interplay of partial-order and subsumption adds another level of difficulty.…”
Section: Discussionmentioning
confidence: 99%
“…The experiments show promising results on a number of case studies, achieving in general a substantial state space reduction with only a small overhead for computing the stubborn sets. In the future work, we plan to combine our contribution with a recent insight on how to effectively use partial order reduction in the timed setting [5] in order to extend our framework to general timed games.…”
Section: Discussionmentioning
confidence: 99%
“…In order to achieve this, we define the set of interesting transitions A M (ϕ) for a formulae ϕ so that any firing sequence of transitions from a marking that does not satisfy ϕ leading to a marking that satisfies ϕ must contain at least one interesting transition. Table 2 provides the definition of A M (ϕ) that is similar to the one presented in [5] for the non-game setting, except for the conjunction where we in our setting use Equation (4.1) that provides an optimisation for Condition S and possibly ends with a smaller set of interesting transitions.…”
Section: Stable Reductions On Petri Net Gamesmentioning
confidence: 99%
See 1 more Smart Citation