Abstract:Addressing the challenges of distant pointing, we present the feedforward static targeting assistance technique VTE: Voronoibased Target Expansion. VTE statically displays all the activation areas by dividing the total screen space into areas such that there is only one target inside each area, also called Voronoi tessellation. The key benefit of VTE is in providing the user with an imm before the pointing task even begins: VTE then provides static targeting assistance for both phases of a pointing task, the b… Show more
“…the expanded targets). First the Voronoibased Target Expansion (VTE) technique [10] provides an explicit static feedforward mechanism by displaying the entire space partitioning (i.e. the Voronoi tessellation) before and during the pointing task (Figure 1-a).…”
Section: Motivation: Variety Of Feedforward Mechanisms For Target Expmentioning
confidence: 99%
“…The visual feedforward mechanism is key since it provides a visual aid to the user on the effective expanded targets prior to the execution or completion of the pointing task, enabling the user to take full advantage of the target expansion technique. Recent studies [10,16] confirm the key role that the feedforward mechanism plays in the performance of a target expansion technique.…”
Section: Introductionmentioning
confidence: 97%
“…Thus researchers have proposed many targeting assistance techniques [1,3,4,6,8,10,11,12,15,16,17,18] to optimize pointing. Pointing can be accurately modeled using Fitts' law [4,9,13].…”
Section: Introductionmentioning
confidence: 99%
“…An example of space decomposition is the Voronoi tessellation [3,7,8,10,11] that maximizes the use of empty space and is unambiguous since only one target is contained in each Voronoi cell. Several target expansion techniques implement a target expansion algorithm based on the Voronoi tessellation [3,6,8,10,11,15]: The expanded targets then correspond to the Voronoi cells and the user can point anywhere inside the target Voronoi cell instead of pointing at the target. For target expansion both in the motor and visual spaces, the design challenge of target expansion techniques is to make the motor target expansion visually observable through a feedforward mechanism.…”
Section: Introductionmentioning
confidence: 99%
“…Request permissions from Permissions@acm.org. We note that the experimental exploration of the design space is conducted in the context of distant pointing because: (1) Techniques enhancing target selection by expanding the targets demonstrated their efficiency in distant pointing for various contexts, including virtual 3D environments [18], large displays [17] and operating rooms [10]. (2) Our application domain is augmented surgery, where efficient distant pointing techniques are important when considering the cognitive workload of the surgeons.…”
Target expansion techniques facilitate the pointing task by enlarging the effective sizes of targets. When the target expansion is applied to both the motor and visual spaces, the visual feedforward mechanism is key: Indeed it provides a visual aid to the user on the effective expanded targets prior to the execution or completion of the pointing task, enabling the user to take full advantage of the target expansion technique. Focusing on feedforward mechanisms, we introduce a design space that allows us to describe, classify and design target expansion techniques. To do so we first introduce and characterize the concept of atomic feedforward mechanism along three design axes. We then describe a target expansion technique as a combination of atomic feedforward mechanisms using a matrix-based notation. We provide an analytical exploration of the design space by classifying existing techniques and by designing six new techniques. We also provide a first experimental exploration of the design space in the context of distant pointing. The experimental protocol includes an innovative target layout for handling non-centroidal target expansion. The results show that feedforward dynamicity increases movement time and decreases subjective usability, while explicit expansion observability efficiently supports error prevention for distant pointing.
“…the expanded targets). First the Voronoibased Target Expansion (VTE) technique [10] provides an explicit static feedforward mechanism by displaying the entire space partitioning (i.e. the Voronoi tessellation) before and during the pointing task (Figure 1-a).…”
Section: Motivation: Variety Of Feedforward Mechanisms For Target Expmentioning
confidence: 99%
“…The visual feedforward mechanism is key since it provides a visual aid to the user on the effective expanded targets prior to the execution or completion of the pointing task, enabling the user to take full advantage of the target expansion technique. Recent studies [10,16] confirm the key role that the feedforward mechanism plays in the performance of a target expansion technique.…”
Section: Introductionmentioning
confidence: 97%
“…Thus researchers have proposed many targeting assistance techniques [1,3,4,6,8,10,11,12,15,16,17,18] to optimize pointing. Pointing can be accurately modeled using Fitts' law [4,9,13].…”
Section: Introductionmentioning
confidence: 99%
“…An example of space decomposition is the Voronoi tessellation [3,7,8,10,11] that maximizes the use of empty space and is unambiguous since only one target is contained in each Voronoi cell. Several target expansion techniques implement a target expansion algorithm based on the Voronoi tessellation [3,6,8,10,11,15]: The expanded targets then correspond to the Voronoi cells and the user can point anywhere inside the target Voronoi cell instead of pointing at the target. For target expansion both in the motor and visual spaces, the design challenge of target expansion techniques is to make the motor target expansion visually observable through a feedforward mechanism.…”
Section: Introductionmentioning
confidence: 99%
“…Request permissions from Permissions@acm.org. We note that the experimental exploration of the design space is conducted in the context of distant pointing because: (1) Techniques enhancing target selection by expanding the targets demonstrated their efficiency in distant pointing for various contexts, including virtual 3D environments [18], large displays [17] and operating rooms [10]. (2) Our application domain is augmented surgery, where efficient distant pointing techniques are important when considering the cognitive workload of the surgeons.…”
Target expansion techniques facilitate the pointing task by enlarging the effective sizes of targets. When the target expansion is applied to both the motor and visual spaces, the visual feedforward mechanism is key: Indeed it provides a visual aid to the user on the effective expanded targets prior to the execution or completion of the pointing task, enabling the user to take full advantage of the target expansion technique. Focusing on feedforward mechanisms, we introduce a design space that allows us to describe, classify and design target expansion techniques. To do so we first introduce and characterize the concept of atomic feedforward mechanism along three design axes. We then describe a target expansion technique as a combination of atomic feedforward mechanisms using a matrix-based notation. We provide an analytical exploration of the design space by classifying existing techniques and by designing six new techniques. We also provide a first experimental exploration of the design space in the context of distant pointing. The experimental protocol includes an innovative target layout for handling non-centroidal target expansion. The results show that feedforward dynamicity increases movement time and decreases subjective usability, while explicit expansion observability efficiently supports error prevention for distant pointing.
We present a design-space and three new techniques for headbased interaction with menus in Mixed Reality (MR) with a Head-Mounted Display (HMD). Usual input modalities such as hand gestures and voice commands are not suitable in noisy MR contexts where the users have both hands occupied as in augmented surgery and machine maintenance. To address the two issues of noisy MR contexts and hand-free interaction, we systematically explore the design space of headcontrolled menu interaction by considering two design factors: 1) headcontrolled menu versus head-controlled cursor 2) virtual targets versus mixed targets anchored on physical objects. Based on the design space, we present three novel menu techniques that we compared with a baseline head-controlled cursor technique. Experimental results suggest that head-controlled menu and head-controlled cursor techniques offer similar performance. In addition, the study found that mixed targets do not impact ultimate user performance when users are trained enough, but improve the learning phase. When using virtual targets, users still progressed after the training phase by reducing their mean selection time by 0.84s. When using mixed targets, the improvement was limited to 0.3s.
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