Prolonged inspection of a surface slanted in the third dimension of visual space typically results in a negative aftereffect such that, after adaptation, a surface in the fronto-parallel plane will appear slanted in the opposite direction. Binocular disparity is not necessary to generate such effects, since they can be obtained monocularly, presumably via adaptation to texture gradient. Six experiments demonstrated durable stereoscopic depth aftereffects in the absence of a texture gradient--by using discrete disparate objects rather than slanted surfaces--and demonstrated that adaptation was to the interobject disparity gradient rather than to the relative disparity of the objects per se. The disparity required to null the obtained aftereffects was inversely proportional to the horizontal separation of elements, for a constant disparity, and directly proportional to the separation of subsequently presented probes. When elements differed in depth (disparity), but were not laterally separated, nulling disparity was significant but invariant with changes in the horizontal separation of probe elements. In that case, adaptation was (i) either to the disparity gradient generated by the vertical separation of probe elements (of which the relative disparity component was tapped); or (ii) to relative disparity per se.