2012 Second International Conference on Instrumentation, Measurement, Computer, Communication and Control 2012
DOI: 10.1109/imccc.2012.340
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Strategies of Pursuit-Evasion Game Based on Improved Potential Field and Differential Game Theory for Mobile Robots

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Cited by 17 publications
(14 citation statements)
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“…Numerical solutions to differential games by a sequence of finite state Markov games has been presented in [6] where players are assumed to be moving at constant speed. In [7], Improved Potential field method has been used for solving pursuit-evasion problem. A novel incremental sampling-based algorithm to compute the open-loop solutions for the evader assuming worst case scenario for the pursuer is presented in [8].…”
Section: Introductionmentioning
confidence: 99%
“…Numerical solutions to differential games by a sequence of finite state Markov games has been presented in [6] where players are assumed to be moving at constant speed. In [7], Improved Potential field method has been used for solving pursuit-evasion problem. A novel incremental sampling-based algorithm to compute the open-loop solutions for the evader assuming worst case scenario for the pursuer is presented in [8].…”
Section: Introductionmentioning
confidence: 99%
“…In this example, among all Nash equilibrium, the evader selects the one which optimizes its deterministic distance to the pursuers' team. In order to resolve the problems often encountered in the algorithms of pursuit-evasion games such as computational complexity and the lack of universality, Dong et al [15] propose a hybrid algorithm founded on improved dynamic artificial potential field and differential game, where Nash equilibrium solution is optimal for both pursuer and evader in barrier-free zone in pursuit-evasion game, and in accordance with environment changes around the pursuit elements the algorithm is applied with flexibility. Moreover in [16], Amigoni and Basilico have presented an approach to calculate the optimal pursuer's strategy that maximizes the probability of the target's capture in a given environment.…”
Section: Related Workmentioning
confidence: 99%
“…The classic question relating game theory to multiagent systems is "what is the best action that an agent can perform?" This principle has been widely used in multiagent pursuit problems [14][15][16][17]. The negotiation based on Game Theory is focused on the value and rewards of each agent, which appropriately reflect the objective of agent's negotiation (satisfying the goal of each agent).…”
Section: Introductionmentioning
confidence: 99%
“…A number of articles [54,61,[63][64][65]100] investigated pursuit-evasion games with slow evaders, where the capture of the evader is always guaranteed. However, in real-world applications, evaders may run with speed similar to or higher than the speed of pursuers.…”
Section: Motivationmentioning
confidence: 99%
“…A variety of pursuit-evasion games have been studied in different contexts [52][53][54][55][56][57][58][59][60][61][62][63][64][65][66][67][68][69][70][71].…”
Section: The Pursuit-evasion Gamementioning
confidence: 99%