2005
DOI: 10.1007/s00182-005-0213-9
|View full text |Cite
|
Sign up to set email alerts
|

Strongly essential coalitions and the nucleolus of peer group games

Abstract: Most of the known e cient algorithms designed to compute the nucleolus for special classes of balanced games are based on two facts: (i) in any balanced game, the coalitions which actually determine the nucleolus are essential; and (ii) all essential coalitions in any of the games in the class belong to a prespeci ed collection of size polynomial in the number of players.We consider a subclass of essential coalitions, called strongly essential coalitions, and show that in any game, the collection of strongly e… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

0
22
0

Year Published

2010
2010
2023
2023

Publication Types

Select...
4
3

Relationship

1
6

Authors

Journals

citations
Cited by 27 publications
(22 citation statements)
references
References 15 publications
0
22
0
Order By: Relevance
“…For peer group games, Brânzei et al (2005) provide a polynomial time algorithm for computing the nucleolus (Schmeidler 1969) of the restricted game. In van den Brink et al (2010Brink et al ( , 2011 polynomial time algorithms for two subclasses of games with a permission structure, both generalizing peer group situations, are developed.…”
Section: Discussionmentioning
confidence: 99%
“…For peer group games, Brânzei et al (2005) provide a polynomial time algorithm for computing the nucleolus (Schmeidler 1969) of the restricted game. In van den Brink et al (2010Brink et al ( , 2011 polynomial time algorithms for two subclasses of games with a permission structure, both generalizing peer group situations, are developed.…”
Section: Discussionmentioning
confidence: 99%
“…In fact, in any n player game there are at most (2n − 2) coalitions which actually determine the nucleolus, see Brune (1983) and Reynierse and Potters (1998). Although, as noticed by Brânzei et al (2005), identifying these coalitions is no less laborious as computing the nucleolus itself, in the following we state some facts for games with non-empty Core which will appear to be useful later on. We denote …”
Section: E(s X) = V(s) − X(s)mentioning
confidence: 91%
“…Brânzei et al (2005) argue that applying the algorithm to the specific case of a peer group game the complexity reduces to a polynomial time algorithm of order O(n 3 ). They show that the algorithm given in their paper to find the nucleolus of a peer group game is a polynomial time algorithm of order O(n 2 ).…”
Section: Complexity Of the Algorithmmentioning
confidence: 99%
See 1 more Smart Citation
“…As remarked after both definitions, such a cycle in the decomposition cannot occur if we apply only essentiality or only dual essentiality. Strongly essential coalitions discussed by Brânzei et al [3] are not immune to this kind of failure, hence they might not form a characterization set for the nucleolus in a balanced game in which the grand coalition is not vital.…”
Section: C(s)mentioning
confidence: 99%