2017
DOI: 10.1109/tip.2016.2621662
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Structure-From-Motion in Spherical Video Using the von Mises-Fisher Distribution

Abstract: In this paper, we present a complete pipeline for computing structure-from-motion from the sequences of spherical images. We revisit problems from multiview geometry in the context of spherical images. In particular, we propose methods suited to spherical camera geometry for the spherical-n-point problem (estimating camera pose for a spherical image) and calibrated spherical reconstruction (estimating the position of a 3-D point from multiple spherical images). We introduce a new probabilistic interpretation o… Show more

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Cited by 37 publications
(24 citation statements)
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“…This is perhaps most easily seen when the data consist of measures of directions in three-dimensional space, such as the directions of radiation beams used for treatment (Bangert, Hennig, & Oelfke, 2010), directions from the earth to stars (Mardia & Jupp, 2009), locating emergency transmitters (Guttorp & Lockhart, 1988), microphone beamforming (Anderson, Teal, & Poletti, 2015), and modeling structure from spherical cameras (Guan & Smith, 2017). One of the most frequently used directional distributions is the von Mises-Fisher distribution (vMF) (Fisher, 1953;Mardia & El-Atoum, 1976).…”
Section: Introductionmentioning
confidence: 99%
“…This is perhaps most easily seen when the data consist of measures of directions in three-dimensional space, such as the directions of radiation beams used for treatment (Bangert, Hennig, & Oelfke, 2010), directions from the earth to stars (Mardia & Jupp, 2009), locating emergency transmitters (Guttorp & Lockhart, 1988), microphone beamforming (Anderson, Teal, & Poletti, 2015), and modeling structure from spherical cameras (Guan & Smith, 2017). One of the most frequently used directional distributions is the von Mises-Fisher distribution (vMF) (Fisher, 1953;Mardia & El-Atoum, 1976).…”
Section: Introductionmentioning
confidence: 99%
“…Another possible limitation is the need of video sequences for estimating the 3D geometry. The methods from [1], [8], [28], [29] use traditional approaches -8-PA and direct linear transform (DLT) [15] -for initial pose and 3D geometry estimation based on sparse keypoint matching. After linearly extracting the extrinsic parameters of the cameras -using either the 8-PA or the "spherical n-point problem" (SnP) [29] it is common to apply a non-linear refinement technique to the pose estimates [1], [28], [29].…”
Section: Related Workmentioning
confidence: 99%
“…Several distributions exist for random unit vectors and some are presented in this section. Applications of such distributions include RGB-D image segmentation [5] and structure from motion in 360 video [18] amongst others [1], [2], [3].…”
Section: B Directional Datamentioning
confidence: 99%