2007
DOI: 10.1145/1227504.1227346
|View full text |Cite
|
Sign up to set email alerts
|

Students teaching students

Abstract: This paper presents the structure of a new elective course at the University of Florida, Artificial Intelligence in Computer Games, which addresses not only the technical aspects of creating realism within computer games, but also the need for more experiences in oral communication. Key elements of this course include the students conducting a majority of the teaching and actively participating in evaluating each other.

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...

Citation Types

0
0
0

Year Published

2008
2008
2015
2015

Publication Types

Select...
2
1

Relationship

0
3

Authors

Journals

citations
Cited by 3 publications
references
References 7 publications
0
0
0
Order By: Relevance