2020
DOI: 10.13189/ujer.2020.080418
|View full text |Cite
|
Sign up to set email alerts
|

Study of Some Key Elements of Design and Selection of an Educational Video Game Conducive to the Moroccan Secondary School Learners: The Motivational Profile and Pedagogical Coherence

Abstract: Educational video games are being used increasingly in teaching physics. They offer learners a fun and convivial learning environment. However, the use of an educational video game genre that is ill-suited to a type of learning situation or inconsistent with the learners' motivational profile influences the effectiveness of its use in the classroom. In this context, this article deals, on the one hand, with the coherence between the genre of video games and the type of learning situation found in the context o… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...

Citation Types

0
0
0

Publication Types

Select...

Relationship

0
0

Authors

Journals

citations
Cited by 0 publications
references
References 15 publications
(18 reference statements)
0
0
0
Order By: Relevance

No citations

Set email alert for when this publication receives citations?