2020
DOI: 10.1007/s41064-020-00106-z
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Stuttgart City Walk: A Case Study on Visualizing Textured DSM Meshes for the General Public Using Virtual Reality

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Cited by 16 publications
(8 citation statements)
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“…Game engines are a step forwards in using VR/AR/XR. More and more applications with VR on 3D city models are described [99,100]. Even AR is applied for 3D city models, but mostly without moving objects [101].…”
Section: Three-dimensional Animation and Gamificationmentioning
confidence: 99%
“…Game engines are a step forwards in using VR/AR/XR. More and more applications with VR on 3D city models are described [99,100]. Even AR is applied for 3D city models, but mostly without moving objects [101].…”
Section: Three-dimensional Animation and Gamificationmentioning
confidence: 99%
“…Keil et al, 2021 present various workflows for the integration of data (e.g., 3D building model) into the game engine Unity as well as the implementation of VR interfaces. Schmohl et al, 2020 used Unity to implement a walkable virtual city model, whereas Weißmann et al, 2022 used it to visualise 3D point clouds captured by drones. Chizhova et al, 2020 used a game engine to simulate a terrestrial laser scanner for teaching purpose, and Yang et al, 2020 used it to simulate secure hazardous transportation.…”
Section: Introductionmentioning
confidence: 99%
“…Additionally, using already available geospatial data and game engines like Unity or Unreal Engine, VR-based 3D spatial representations of real-world space can be created fast and cost-efficiently [12][13][14][15]. Recently, the use of such VR-based spatial representations has become an increasing research topic in a broad range of academic fields operating with spatial data, such as 3D cartography [16,17], laser scanning and photogrammetry [18,19], urban geography and planning [14,20,21], biodiversity [12], glaciology [22], landscape research [23], noise pollution [24], cultural heritage and architecture [25,26], and education [27,28]. Hruby et al [29] argue that VR-based spatial representations are "realistic 1:1 replicas you can evaluate concerning individual characteristics as you would do being really there".…”
Section: Introductionmentioning
confidence: 99%