2008 IEEE 10th Workshop on Multimedia Signal Processing 2008
DOI: 10.1109/mmsp.2008.4665196
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Subjective evaluation of conversational multimedia quality in IP networks

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Cited by 10 publications
(7 citation statements)
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“…As these tests have limited ecological validity, active studies have been proposed, where participants actually interact through the system. The majority of these works has been conducted in two party scenarios [29], [20], [30], [31], [19], and employing the Lego® building blocks [17] task. It should be noted that most of these studies use relatively low resolution video (640x480px [31]) and encoding bitrates (maximum 2Mbit [31]).…”
Section: A Impact Of System Factors On Videoconferencing Qoe and Intmentioning
confidence: 99%
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“…As these tests have limited ecological validity, active studies have been proposed, where participants actually interact through the system. The majority of these works has been conducted in two party scenarios [29], [20], [30], [31], [19], and employing the Lego® building blocks [17] task. It should be noted that most of these studies use relatively low resolution video (640x480px [31]) and encoding bitrates (maximum 2Mbit [31]).…”
Section: A Impact Of System Factors On Videoconferencing Qoe and Intmentioning
confidence: 99%
“…[33]) , or simulations (e.g. [34]) but there is only one study which investigated the effect in video-conferencing with an interactive subjective test [20] with a relatively dated setup (CIF, 15fps, theora codec).…”
Section: A Impact Of System Factors On Videoconferencing Qoe and Intmentioning
confidence: 99%
“…The building blocks task has been used in previous studies to evaluate video quality in video-conferencing [4][9] [8]. However the setup and assessed conditions are too different for a direct comparison…”
Section: Discussionmentioning
confidence: 99%
“…Interactive studies, especially for multiparty scenarios, have been mostly looking at the effect of delay on QoE [4][5] [2], or at different stream encodings in combination with different dynamic layouts [6]. The impact of encoding and loss rate on quality has been studied only in two-party scenarios [7][8] [9].…”
Section: Introductionmentioning
confidence: 99%
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