The research proposes a novel scheme that enhances customer satisfaction through spatial augmented reality and a customer expression-based deep learning network to customize the dining environment in high-grade restaurants. The perception of the quality of food was also enhanced by the recreation of the live environment on the preparation of the menu ordered utilizing the waiting time after each ordering session. Initially, a virtual menu driven by a web page is projected onto the table using a Three-dimensional (3D) projection by which the customers can interactively choose dishes after examining how the dish looks in quality and quantity. The dishes are being portrayed in 3D also adding Spatial Augmented Reality (SAR) features in a special angle creating a 3D illusion to the naked eye. By using photogrammetry we could portrait an identical 3D model of restaurant dishes. With the use of software's parallax effect was added to the video animation to bring out the 3D effect. A virtual restaurant background is created on the walls with relaxing videos and soothing soundtracks to enhance the restaurant ambiance as the restaurant ambiance deals more with the sensory and emotional aspects. On the analysis of the ordered menu and based on preferences available within the database, menu suggestions are also proposed depending on the recommendations of the customer satisfaction analysis model. . This provides customers with a firsthand experience at the restaurant; known as "Business to Customer" (B2C) strategy in marketing. The deep learning-based facial expression recognition system is running in the background to monitor customer satisfaction levels through facial expressions. The captured data will be processed loaded into a database containing a ranking system, which the restaurant management can use for future analytics, to re-arrange prices and upgrade profit margins. The performance was analyzed with numerous experimental evaluations with ambient light levels and desired viewing angles, where we found optimal angle values for spatial augmented reality applications. A survey was done on a sample with different ages, gender, and social status to analyze user perception on evaluating the proposed system. The results revealed 87.5% of responders were very satisfied with the 3D virtual experience. 79.2% indicated rareness of feedback on food and service and more than 50% liked a system that will automatically measure their satisfaction. The outcome and resulting insights may lay a foundation for a novel approach towards the management of customer experience.