2023
DOI: 10.1016/j.tcs.2023.113711
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Superfast coloring in CONGEST via efficient color sampling

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Cited by 1 publication
(3 citation statements)
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“…For vertex-coloring at distance two, when (1 + ε)∆ 2 colors are available, the problem is much easier, and is known to be solvable in O(log 4 log n) rounds [HN23]. The first poly(log n)-round CONGEST algorithm for distance-2 (∆ 2 + 1)-coloring was given in [HKM20], while a O(log ∆) + poly(log log n)-round algorithm was given in [HKMN20].…”
Section: Related Workmentioning
confidence: 99%
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“…For vertex-coloring at distance two, when (1 + ε)∆ 2 colors are available, the problem is much easier, and is known to be solvable in O(log 4 log n) rounds [HN23]. The first poly(log n)-round CONGEST algorithm for distance-2 (∆ 2 + 1)-coloring was given in [HKM20], while a O(log ∆) + poly(log log n)-round algorithm was given in [HKMN20].…”
Section: Related Workmentioning
confidence: 99%
“…At the outset, several parts of this schema already exist for distance-2 coloring. In particular, generating slack is trivial, a poly(log log n)-round algorithm for coloring poly(log n)-degree graphs is known from [HKMN20], and coloring with slack Ω(∆ 2 ) follows from [HN23]. Almost-clique decompositions (ACD) have been well studied and need only a minor tweak here.…”
Section: Our Techniques In a Nutshellmentioning
confidence: 99%
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