2007
DOI: 10.1016/j.imavis.2006.05.023
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Supervised texture classification by integration of multiple texture methods and evaluation windows

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Cited by 30 publications
(32 citation statements)
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“…Following this, a set of 11 textures features (or descriptors) was obtained for each GLCM by applying to these matrices the following quantifier functions: energy, entropy, correlation, contrast, homogeneity, variance, sum-mean, cluster shade, cluster tendency, maximum probability, and inverse variance. These standard functions are commonly used in radiomic analyses, and capture various properties of tissue heterogeneity [34][35][36][37][38][39]. The final region representations, composed of 11 features, are obtained by averaging features individually across the four GLCMs and all 2D slices containing the region.…”
Section: Glcm Based Texture Featuresmentioning
confidence: 99%
“…Following this, a set of 11 textures features (or descriptors) was obtained for each GLCM by applying to these matrices the following quantifier functions: energy, entropy, correlation, contrast, homogeneity, variance, sum-mean, cluster shade, cluster tendency, maximum probability, and inverse variance. These standard functions are commonly used in radiomic analyses, and capture various properties of tissue heterogeneity [34][35][36][37][38][39]. The final region representations, composed of 11 features, are obtained by averaging features individually across the four GLCMs and all 2D slices containing the region.…”
Section: Glcm Based Texture Featuresmentioning
confidence: 99%
“…This is one of the reasons that there are various feature-based techniques in the literature, each of which tries to model one or several properties of textures depending on the application in hand. The performance of each of these features depends on the texture type, and there is no single feature method that performs well on all different texture types [82,83]. To avoid this problem, objects, for example textures in this case, can be represented in (dis)similarity space.…”
Section: Introductionmentioning
confidence: 99%
“…A multiple classifier fusion algorithm is proposed for developing an effective video based face recognition method [7]. Garcia and Puig present results showing that pixel-based texture classification can be significantly improved by integrating texture methods from multiple families, each evaluated over multisized windows [8]. This technique consists of an initial training stage that evaluates the behavior of each considered texture method when applied to the given texture patterns of interest over various evaluation windows of different size.…”
Section: Introductionmentioning
confidence: 99%