2006
DOI: 10.1017/s0952523806233431
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Surface color perception in three-dimensional scenes

Abstract: Researchers studying surface color perception have typically used stimuli that consist of a small number of matte patches~real or simulated! embedded in a plane perpendicular to the line of sight~a "Mondrian," Land & McCann, 1971!. Reliable estimation of the color of a matte surface is a difficult if not impossible computational problem in such limited scenes~Maloney, 1999!. In more realistic, three-dimensional scenes the difficulty of the problem increases, in part, because the effective illumination incident… Show more

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Cited by 43 publications
(28 citation statements)
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“…Although the study of pictorial illusions certainly gives insight about how the visual system analyzes lightness and color, there is reason to believe that, in everyday threedimensional scenes, there is more relevant information about the light field in a scene, and therefore less ambiguity in classifying illumination and material edges (Boyaci, Doerschner, Snyder, & Maloney, 2006;Maloney, 1999Maloney, , 2002. It is plausible that the visual system will arrive at a consistent interpretation of illumination and surface layout in those scenes that is not too far from the actual.…”
Section: Discussionmentioning
confidence: 99%
“…Although the study of pictorial illusions certainly gives insight about how the visual system analyzes lightness and color, there is reason to believe that, in everyday threedimensional scenes, there is more relevant information about the light field in a scene, and therefore less ambiguity in classifying illumination and material edges (Boyaci, Doerschner, Snyder, & Maloney, 2006;Maloney, 1999Maloney, , 2002. It is plausible that the visual system will arrive at a consistent interpretation of illumination and surface layout in those scenes that is not too far from the actual.…”
Section: Discussionmentioning
confidence: 99%
“…Moreover, complex scenes containing physically accurate illuminant cues such as depth, shadows, and highlights can be readily simulated with the latest computer rendering techniques (e.g., Boyaci, Doerschner, Snyder, & Maloney, 2006). Still, some features of real scenes, such as depth along with the correct oculomotor cues, are hard to reproduce on conventional monitors (e.g., Hoffman, Girshick, Akeley, & Banks, 2008).…”
Section: Introductionmentioning
confidence: 99%
“…There is ample evidence that the spatial layout of scenes influences colour appearance and this has often been attributed to cognition and memory, for example knowledge about scene geometry and the physics of light in a scene (Bloj, Kersten, & Hurlbert, 1999;Boyaci et al, 2006;Doerschner, Boyaci, & Maloney, 2004;Yang & Shevell, 2002), or grouping factors related to the Gestalt concept (Schirillo & Shevell, 2000).…”
Section: Spatial Properties Of Chromatic Adaptationmentioning
confidence: 99%