2016
DOI: 10.3109/09638288.2015.1114155
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Survivors of chronic stroke – participant evaluations of commercial gaming for rehabilitation

Abstract: Overall, participants were optimistic about their experience with VR training and all reported that they had perceived functional gain. VR is an enjoyable rehabilitation tool that can increase a stroke survivor's confidence towards completing ADL. Implications for Rehabilitation Although there is an increase in rehabilitation programmes geared towards those with chronic stroke, we must also consider the participants' perception of those programmes. Incorporating participant feedback may increase enjoyment and … Show more

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Cited by 27 publications
(23 citation statements)
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“…According to recent research, the incidence of stroke worldwide ranged from 76 to 119 per 100,000 (Thrift et al, 2016). About 80% of stroke patients require upper extremity treatment (Friedman et al, 2014) with 40% of patients experience moderate to severe impairments in the upper extremity (Paquin et al, 2016. More than 40% of stroke survivors experience this deficit chronically and more than 80% acutely (Cramer et al, 1997). Stroke individuals with mild to moderate upper extremity paresis have a good prognosis for functional recovery in the acute stage; only 71% of these patients perform at least some skills at 6 months following stroke (Nijland et al, 2010).…”
Section: Introductionmentioning
confidence: 99%
“…According to recent research, the incidence of stroke worldwide ranged from 76 to 119 per 100,000 (Thrift et al, 2016). About 80% of stroke patients require upper extremity treatment (Friedman et al, 2014) with 40% of patients experience moderate to severe impairments in the upper extremity (Paquin et al, 2016. More than 40% of stroke survivors experience this deficit chronically and more than 80% acutely (Cramer et al, 1997). Stroke individuals with mild to moderate upper extremity paresis have a good prognosis for functional recovery in the acute stage; only 71% of these patients perform at least some skills at 6 months following stroke (Nijland et al, 2010).…”
Section: Introductionmentioning
confidence: 99%
“…They attributed the improvements in VR system to the real-time performance feedback and cuing stimuli that supports error-free learning. Paquin et al (2016) used a VR rehabilitation program for fine motor recovery of stroke patients. All of their subjects experienced a perceived increase in hand function and that they would recommend the program to other stroke survivors.…”
Section: Opportunitiesmentioning
confidence: 99%
“…However, general barriers of cost, transport, information (on how and where to exercise), and time exist. Moreover, it seems that motivation is a major challenge for rehabilitation adherence (Paquin et al, 2016). Other parameters such as the number of exercises, their effectiveness, and their complexities might also contribute to the adherence (Pallazo et al, 2016).…”
Section: Introduction Backgroundmentioning
confidence: 99%
“…[3] About 80% of stroke survivors require upper extremity therapy [4] with 40% of survivors experience moderate to severe deficits in the upper extremity. [5]…”
Section: Introductionmentioning
confidence: 99%