Figure 1: The 3-point-lighting technique (on the left) is a classical cinematic rule to place lights around a subject. Playing with the lights position, size, and flux considerably impacts the aesthetics and atmosphere of a scene (in the middle). We propose a technique that automatically computes the parameters of a 3-point-lighting setup made of area lights, given the reference image in the middle, to generate the image on the right in a virtual environment.