2016
DOI: 10.1007/978-3-319-50935-8_8
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Systematic Selection of N-Tuple Networks for 2048

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Cited by 10 publications
(6 citation statements)
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“…On the one hand, the enormous Table V: Performance of the best n-tuple network with respect to the search limit (constant depth or time limit per move). [21] 234 136 3 88 000 n-tuple network, TD(0), 1-ply Wu et al [38] 328 946 11 300 multi-stage TD(0), 3-ply Xiao et al [39] 442 419 32 3 hand-made features, CMA-ES, adaptive depth Yeh et al [40] 443 number of parameters of n-tuple network can be seen as a disadvantage as it requires a vast amount of computer memory. On the other hand, this is also the reason that the lock-free optimistic parallelism can work seamlessly.…”
Section: Discussionmentioning
confidence: 99%
See 1 more Smart Citation
“…On the one hand, the enormous Table V: Performance of the best n-tuple network with respect to the search limit (constant depth or time limit per move). [21] 234 136 3 88 000 n-tuple network, TD(0), 1-ply Wu et al [38] 328 946 11 300 multi-stage TD(0), 3-ply Xiao et al [39] 442 419 32 3 hand-made features, CMA-ES, adaptive depth Yeh et al [40] 443 number of parameters of n-tuple network can be seen as a disadvantage as it requires a vast amount of computer memory. On the other hand, this is also the reason that the lock-free optimistic parallelism can work seamlessly.…”
Section: Discussionmentioning
confidence: 99%
“…Further refinement its controller lead to scoring 443 526 on average [40]. Recently, Oka and Matsuzaki systematically evaluated a different n-tuple shapes to construct a 1-ply controller achieving 234 136 points on average [21]. Rodgers and Levine investigated the use of various tree search techniques for 2048, but were only able to score 140 000 on average [22].…”
Section: Related Workmentioning
confidence: 99%
“…Szubert and Jaśkowski [25] reported that the computer player performed significantly better by introducing 6-tuples instead of 4-tuples. Some studies used larger 7-tuples [11], [14], [20]. [20] and Matsuzaki [14] analyzed the perfor-mance of players that utilizes many 6-tuples or 7-tuples.…”
Section: Players Based On N-tuple Networkmentioning
confidence: 99%
“…Some studies used larger 7-tuples [11], [14], [20]. [20] and Matsuzaki [14] analyzed the perfor-mance of players that utilizes many 6-tuples or 7-tuples. Jaśkowski's redundant encoding [11] is also a technique to increase the number of N-tuples (and we can save the number of weights by using smaller additional tuples).…”
Section: Players Based On N-tuple Networkmentioning
confidence: 99%
“…We have generalized this problem also which is unique from other papers. (4) Note the papers, [11][12][13][14][15][16][17][18][19][20][21][22][23] on the game 2048 which are related to the statistical and mathematical analysis of the game 2048 where our aim is to find the winning strategy for 2048 and to generalize it.…”
Section: Introductionmentioning
confidence: 99%