2014 IEEE 22nd International Requirements Engineering Conference (RE) 2014
DOI: 10.1109/re.2014.6912265
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Tackling the requirements jigsaw puzzle

Abstract: A key challenge during stakeholder meetings is that of presenting the requirements and conflicts to stakeholders in a way that fosters co-responsibility and co-ownership regarding the conflicts and their resolution. In this paper, we propose a jigsaw puzzle metaphor to make identified conflicts explicit as well as an associated method to utilise this metaphor during stakeholder meetings. The metaphor provides an easy to understand language for stakeholders from otherwise diverse backgrounds. It enables stakeho… Show more

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Cited by 4 publications
(2 citation statements)
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References 31 publications
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“…Examples in software engineering include teaching software processes [18], [19], value-based software engineering [14], software process risk management [25], and requirements engineering good practices [23]. In [20], a jigsaw puzzle-based game is used to perform analysis and resolution of conflicts among stakeholders, showing how a game can involve players into activities usually considered boring or technical.…”
Section: Gamesmentioning
confidence: 99%
See 1 more Smart Citation
“…Examples in software engineering include teaching software processes [18], [19], value-based software engineering [14], software process risk management [25], and requirements engineering good practices [23]. In [20], a jigsaw puzzle-based game is used to perform analysis and resolution of conflicts among stakeholders, showing how a game can involve players into activities usually considered boring or technical.…”
Section: Gamesmentioning
confidence: 99%
“…While there is a definite educational and awareness-raising aspect to D-D (as noted consistently by players in all our subject groups), our focus in this paper is on contrasting the security decisions of the three demographics as they manifested in the game sessions. Existing work, e.g., [20], has demonstrated such use of games as an effective means to study decision processes of diverse stakeholders. Specifically, the tangible, physical board enables players to manipulate security features and observe the consequences of their decisions.…”
Section: Introductionmentioning
confidence: 99%