2017
DOI: 10.1007/978-3-319-48986-5
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Tactile Display for Virtual 3D Shape Rendering

Abstract: of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfilms or in any other physical way, and transmission or information storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or hereafter developed. The use of general descriptive names, registered names, trademarks, service marks, etc. in this publication does not imply, even in the absence of a specif… Show more

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Cited by 2 publications
(2 citation statements)
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“…Before visualizing a physical entity, we receive tactile feedback and the sense of vision supports the physical feedback. With the advent of digital fabrication technologies and endeavors in the HCI field to augment this tactile experience via tangible computing, there's a growing interest towards touchbased design knowledge (e.g., [17,70,102]) and physical model making (e.g., [37,54,64]).…”
Section: Physical Model-making In Architecturementioning
confidence: 99%
See 1 more Smart Citation
“…Before visualizing a physical entity, we receive tactile feedback and the sense of vision supports the physical feedback. With the advent of digital fabrication technologies and endeavors in the HCI field to augment this tactile experience via tangible computing, there's a growing interest towards touchbased design knowledge (e.g., [17,70,102]) and physical model making (e.g., [37,54,64]).…”
Section: Physical Model-making In Architecturementioning
confidence: 99%
“…By taking haptic principles into consideration, several previous HCI studies investigated virtual object manipulation methods with tangible tools (e.g., gaming devices, custom tools, etc.) [54,75]. D-Coil [68] is a 3D modelling approach implementing wax coiling as a method to interact with the digital models.…”
Section: Tangible Approachesmentioning
confidence: 99%