2016 IEEE International Conference on Cloud Computing Technology and Science (CloudCom) 2016
DOI: 10.1109/cloudcom.2016.0108
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Tailored Data Science Education Using Gamification

Abstract: Abstract-Interest to become a data scientist or related professions in data science domain is rapidly growing. To meet such a demand, we propose a novel educational service that aims to provide tailored learning paths for data science. Our target user is one who aims to be an expert in data science. Our approach is to analyze the background of the practitioner and match the learning units. A critical feature is that we use gamification to reinforce the practitioner engagement. We believe that our work provides… Show more

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Cited by 4 publications
(3 citation statements)
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“…Project-based pedagogies have been mentioned as one of the appropriate pedagogy for teaching data scientists (Donoghue et al, 2021;Saltz & Heckman, 2016;Takemura, 2018). Other teaching practices have been applied to promote data skills, such as gamification (Hee et al, 2016), and social student events like hackathons and datathons (Anslow et al, 2016;Huppenkothen et al, 2018). The common features among the mentioned teaching practices are that they are student-centered, and enforced hands-on learning that integrates real business scenarios and data (A. Y.…”
Section: Teaching Pedagogiesmentioning
confidence: 99%
See 1 more Smart Citation
“…Project-based pedagogies have been mentioned as one of the appropriate pedagogy for teaching data scientists (Donoghue et al, 2021;Saltz & Heckman, 2016;Takemura, 2018). Other teaching practices have been applied to promote data skills, such as gamification (Hee et al, 2016), and social student events like hackathons and datathons (Anslow et al, 2016;Huppenkothen et al, 2018). The common features among the mentioned teaching practices are that they are student-centered, and enforced hands-on learning that integrates real business scenarios and data (A. Y.…”
Section: Teaching Pedagogiesmentioning
confidence: 99%
“…There have been some developments in teaching strategies and tools that improve the teaching of STEM subjects such as gamification and metaverse which have been shown to improve science education (Hee et al, 2016). These are some strategies that may be considered for DSE.…”
Section: Conclusion Implications Limitations and Areas For Further Re...mentioning
confidence: 99%
“…It can, therefore, be used to perform a gap analysis following the EDISON classification to identify mismatches between education offering and business sectors demand. Students, data analysts, educators, and other stakeholders can use this tool to identify the gaps in their skills and competencies and identify the most suitable educational path to fill these gaps . Moreover, by constantly collecting data from sources like job Ads and postgraduate programs, we will be able to identify trends from both the job market and education.…”
Section: Competencies Classification Service Architecturementioning
confidence: 99%