“…The former relies on specific-purpose peripherals, such as external keyboards (Mano et al, 1981), mice (Nacenta et al, 2006), digital pens (Hinckley et al, 2004), the keyboards themselves and the buttons of laptops and mobile phones (Fails et al, 2010), foot platforms (Sangsuriyachot et al, 2011), or using one surface simply as a remote controller of another (Hunter et al, 2010;Gjerlufsen et al, 2011). Tangible-generic interactions consider physical objects of general purpose (Kohtake et al, 2007) that can additionally be bound to digital elements or trigger-specific actions Catala et al, 2012). Coutaz et al (2003) refer to this last type of interactions as generic "interaction resources. "…”