2000
DOI: 10.1007/978-3-7091-6303-0_30
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Tapestry: A Dynamic Mesh-based Display Representation for Interactive Rendering

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Cited by 43 publications
(40 citation statements)
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“…However, they do not accelerate the computation of the final high quality solution, which is the objective of our work. Object space interpolation has also been used for the purpose of fast previewing [16], [17]. Sparse sampling and interpolation for high quality rendering was used in [7], [1].…”
Section: Interpolationmentioning
confidence: 99%
“…However, they do not accelerate the computation of the final high quality solution, which is the objective of our work. Object space interpolation has also been used for the purpose of fast previewing [16], [17]. Sparse sampling and interpolation for high quality rendering was used in [7], [1].…”
Section: Interpolationmentioning
confidence: 99%
“…If we allow tracked points to persist even when they co-occupy a pixel, then more sophisticated reconstruction methods could be applied to increase point reuse, in the spirit of Simmons et al [5] and Popescu et al [4]. We have not pursued this in the present work, noting that the former technique uses sparser sample sets than we do, and the latter requires special purpose hardware.…”
Section: Discussionmentioning
confidence: 99%
“…Rigau et al Rigau et al (2002;2003a;b) introduced the Shannon entropy and also the f-divergences as the measure to conduct adaptive sampling. Mitchell Mitchell (1987), and later Simmons and Sequin Simmons & Sequin (2000), utilized the contrast to do adaptive sampling. Tamstorf and Jensen Tamstorf & Jensen (1997) Purgathofer's approach to propose the tone operated confidence interval.…”
Section: Existing Multi-channel Data Acquisition Scheduling Algorithmsmentioning
confidence: 99%