2008
DOI: 10.1016/j.apmr.2008.04.021
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Task-Specific Rehabilitation of Finger-Hand Function Using Interactive Computer Gaming

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Cited by 64 publications
(48 citation statements)
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References 26 publications
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“…For this purpose, we developed the low-cost, computer-aided, game-based rehabilitation and learning platform CGR [31-37]. CGR combines fine or gross motor exercises and visual-spatial cognitive activities appropriate for children with CP in a game-based format.…”
Section: Introductionmentioning
confidence: 99%
See 1 more Smart Citation
“…For this purpose, we developed the low-cost, computer-aided, game-based rehabilitation and learning platform CGR [31-37]. CGR combines fine or gross motor exercises and visual-spatial cognitive activities appropriate for children with CP in a game-based format.…”
Section: Introductionmentioning
confidence: 99%
“…Many objects with varied sizes, shapes, weights, surface properties, and functional demands can be used for exercise and for practicing a variety of gross or fine motor skills. Importantly, when the motion mouse is attached to the chosen object fun computer games can be played [8,28,31,36-37]. As CGR allows handling and manipulation of many objects (ie, ones commonly used in daily activities), activity goals can be imbedded in the therapy program.…”
Section: Introductionmentioning
confidence: 99%
“…Another research group applied CIMT to rehabilitative gaming [22]. In this case study, three adults with motor impairments in their hands and fingers (including one person with hemiplegic CP) participated in a treatment of 15 onehour sessions consisting of computer gaming.…”
Section: Constraint Induced Movement Therapymentioning
confidence: 99%
“…[1][2][3][4][5][6][7] Using computer technology, a simulated environment is created that resembles the real environment. Sensory input is provided to the user, and the user's response motion is monitored.…”
Section: Introductionmentioning
confidence: 99%