2022
DOI: 10.3390/a15110439
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Taxonomy of Scheduling Problems with Learning and Deterioration Effects

Abstract: In traditional scheduling problems, job processing times are considered constant and known in advance. This assumption is, however, a simplification when it comes to hand-intensive real-life production contexts because workers usually induce variability in the job processing times due to several factors such as learning, monotony, fatigue, psychological factors, etc. These effects can decrease or increase the actual processing time when workers execute a job. The academic literature has reported several modeli… Show more

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Cited by 5 publications
(4 citation statements)
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“…As a result of their efficiency and ability to be used in real-world production environments, metaheuristics as approximation methods have made breakthroughs in solving various complex optimization problems in the industry and become the main methods used to solve large-scale scheduling problems [47]. Nonetheless, it is worth noting that few studies in the literature have proposed metaheuristics to solve scheduling problems with learning and/or deteriorating effects [1,2].…”
Section: Metaheuristic Solution Approachmentioning
confidence: 99%
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“…As a result of their efficiency and ability to be used in real-world production environments, metaheuristics as approximation methods have made breakthroughs in solving various complex optimization problems in the industry and become the main methods used to solve large-scale scheduling problems [47]. Nonetheless, it is worth noting that few studies in the literature have proposed metaheuristics to solve scheduling problems with learning and/or deteriorating effects [1,2].…”
Section: Metaheuristic Solution Approachmentioning
confidence: 99%
“…We chose a full factorial design in which all possible combinations of the following ABC factors were tested: All the cited factors resulted in a total of 3 × 3 × 3 × 3 = 81 different combinations run on a set of n × m Taillard instances with n ∈ {20; 70; 120; 170; 220} and m ∈ {5; 10; 15; 20}. The job processing times of the instances were generated uniformly in the interval [1,99], and maintenance durations were generated according to the first maintenance mode (M1) described in Section 5.1. Each instance was executed five times, which meant a total of 16,200 executions.…”
Section: Iqabc Features Analysismentioning
confidence: 99%
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