Sasak baluk olas scripts are the cultural heritage of the ancient Sasak people used to write in manufacturing books, ancient manuscripts, Sasak songs, inscriptions, or correspondence, which are very important to preserve. Therefore, this research developed a model and software for recognizing Sasak alphabets. This research is a model and software built using feature extraction zoning. In comparison, the algorithm used is the Self Organizing Maps (SOM) algorithm. Test results and level of accuracy ANN SOM in recognizing the Sasak alphabets are quite satisfying. Baluk Olas Sasak alphabets have become one of the compulsory subjects for students from elementary to junior high school. Complaints of students accommodated in the parents' questionnaire showed that as many as 52.86% stated that learning the Sasak language, especially the Sasak alphabet, was felt students to be difficult. These problems can be overcome with the technology they can be overcome with a new learning method in Information Technology, one of which is by utilizing Game-Based Smartphone technology. Baluk Olas Script Learning is implemented into an Android-based educational game using the Multimedia Development Live Cycle (MDLC) method and designed as attractive as possible, aiming for students' interest in learning the Baluk olas alphabet more increase. The results of community surveys, especially among children, "Baluk Olas Alphabet" Game got a good response as a media aid in learning the Baluk Olas script, with a percentage of 76,67% interested in the aspect of user friendly.