2018
DOI: 10.1080/2331186x.2018.1507306
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Teaching the concept of time: A steam-based program on computational thinking in science education

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Cited by 46 publications
(31 citation statements)
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“…This can be achieved with STEAM programs that focus on active integration and application of computational thinking [51]. In addition, the content of STEAM-based disciplines increases students' knowledge of computational thinking skills [2]. The integration of STEAM's activities into the educational practice of different laboratories allows students who are passionate about one subject to interact with other subjects, as well as facilitates interaction between teachers, based on their different expert knowledge and passions [3].…”
Section: Fablab and Physical Computing For Steam Education Integratmentioning
confidence: 99%
“…This can be achieved with STEAM programs that focus on active integration and application of computational thinking [51]. In addition, the content of STEAM-based disciplines increases students' knowledge of computational thinking skills [2]. The integration of STEAM's activities into the educational practice of different laboratories allows students who are passionate about one subject to interact with other subjects, as well as facilitates interaction between teachers, based on their different expert knowledge and passions [3].…”
Section: Fablab and Physical Computing For Steam Education Integratmentioning
confidence: 99%
“…Education is one of the important things in a country. Education is the spearhead in the development of human resources, therefore education must play an active role in improving the quality and quantity of students' mindsets (Zuhelmi et al, 2017;Bati et al, 2018;Utama et al, 2018). Basically education is a conscious effort to create a superior generation by guiding and facilitating them (Suwartini, 2017;Ratnawati et al, 2019;Mustari et al, 2020).…”
Section: Introductionmentioning
confidence: 99%
“…Schools and colleges that implant STEAM within their curricula are already developing computational thinking during teaching process in many aspects [28]. In other words, the interaction between STEAM disciplines draws computational thinking skills [29].…”
Section: Steam and Computational Thinkingmentioning
confidence: 99%