2013 International Conference on Advanced Computer Science Applications and Technologies 2013
DOI: 10.1109/acsat.2013.58
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Template Based Procedural Rigging of Quadrupeds with Custom Manipulators

Abstract: Character rigging is a process of endowing a character with a set of custom manipulators and controls making it easy to animate by the animators. These controls consist of simple joints, handles, or even separate character selection windows. This research paper present an automated rigging system for quadruped characters with custom controls and manipulators for animation. The full character rigging mechanism is procedurally driven based on various principles and requirements used by the riggers and animators.… Show more

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Cited by 6 publications
(8 citation statements)
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References 14 publications
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“…This system will facilitate the novice character rigger and animator greatly by aiding to create and use an advance character rig through very few user intervention.The major benefits of using procedural technique to automatically create biped or quadruped rig is that the time spent to build a system for dynamic motion control and deformation system is decreased by scripting the entire process and generating the rig through a very few mouse click. This widget based system provides a practical solution to the real life problem of character rigging and animation.This work is an extension of previously presented work on Biped Rigging [4] and for Quadruped Rigging in [5].…”
Section: Introductionmentioning
confidence: 73%
“…This system will facilitate the novice character rigger and animator greatly by aiding to create and use an advance character rig through very few user intervention.The major benefits of using procedural technique to automatically create biped or quadruped rig is that the time spent to build a system for dynamic motion control and deformation system is decreased by scripting the entire process and generating the rig through a very few mouse click. This widget based system provides a practical solution to the real life problem of character rigging and animation.This work is an extension of previously presented work on Biped Rigging [4] and for Quadruped Rigging in [5].…”
Section: Introductionmentioning
confidence: 73%
“…For the masculine character, the process is quite complicated because we need to attach muscle simulation into bone, especially for the realistic animation. From the guideline discussed by Bhati, Z., Shah, A., Waqas, A., & Malik, H. A. M, [19] earlier, we found out, human movement can be predicted and the rig should be assigned based on the predicted behavior of the character and the control structure should be simple with minimum controllers. Most importantly is to consider how the character perform and act in the story to bring out the character personality.…”
Section: Human and Cartoony Character Rig Structurementioning
confidence: 89%
“…Visual methodologies are a new and novel approach to qualitative research derived from traditional ethnography methods used in anthropology and sociology [24]. The visual analysis will be conducted to interpret types of rigging system that has been used in the visual based on the guideline proposed by Bhati, Z., Shah, A., Waqas, A., & Malik, H. A. M, [19].…”
Section: Discussionmentioning
confidence: 99%
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